FREQUENTLY ASKED QUESTIONS
With customizable project-based learning, we’ve worked with students building projects for their companies, people wanting to upgrade their skills to stay competitive in the workforce, students developing their own VR/AR project to self-publish, and more.
If you want to get a jump start on creating VR and AR, work with the best instructors from the industry, and gain valuable skills to develop your own VR/AR apps, we believe the course is right for you!
Certifications are a great way to validate your XR development or design expertise with industry standards. We provide digital badges to showcase, verify and recognize the skills you’ve earned, to enhance your professional visibility and grow opportunities for you.
No, Unity experience is not required, the course is designed to bring you up to speed quickly on Unity and the tools you need to begin creating VR and AR applications. However, the portion of the class that covers the basics of Unity is very fast-paced. If you feel you may need more time to familiarize yourself with Unity we recommend starting with our XR Foundations: Developer course which will familiarize you with Unity over 4-weeks and prepare you for more advanced topics we focus on in this XR course.
We’ll teach you the skills to be familiar with C# programming and development with Unity. You’ll understand how to use the tools needed to develop custom virtual and augmented reality applications for yourself and clients. You’ll gain the skills that are necessary to transition to a career in the VR and AR industry, or complement your existing skills.
No, in the course we are device agnostic and often develop cross-platform using OpenVR and AR Foundation. We specialize in your device in one-on-one sessions, but it is not required to have any VR or AR device to get started.